by Joe Henry | January 16, 2017

We live in the golden age of video gaming. Never has there been so much choice in terms of consoles, handheld systems, and variety of games.

Despite the popularity of the hobby, video gaming devices aren't commonly offered by incentive merchants because the margins are so low. That actually works out for winners who want more than just the base gaming system.

"We do all of them as bundles, so we add games, controllers, charge docks, etc.," says Warren Weaver, director of national sales at Zanes, Inc. His company has offerings related to Nintendo 3DS XL and Wii U, Sony Playstation 4, and Xbox One.

For instance, the Nintendo 3DS, a portable gaming system, has powerful graphics and a 3D display that doesn't require the usual glasses. Zanes combines its 3DS offering with two games and a power adapter.

The Nintendo Wii U is a home console system with a bit of a twist: Its controller, the GamePad, resembles a tablet, as it has its own built-in screen. Meaning if someone else is watching TV, you can still game on the Wii U, as long as the GamePad is close enough to pick up the main console's signal.

PlayStation VR

But hardcore gamers who want a rich gaming library and a more powerful graphical processing unit would be better served getting an Xbox One or a PlayStation 4 (or both). The consoles, released in late 2013, have been out long enough to accumulate a wide variety of highly rated games and accessories.

Zanes offers a variety of bundles for both consoles. For Xbox One and PlayStation 4, it can toss in an extra controller or games. And for Xbox One specifically, it also offers the Kinect system -- a sensor which lets the gamer's entire body interface with the game on screen.

Last October, Sony released its virtual reality headset for the PlayStation 4, a premium device that requires the Move motion controllers to operate it, as well as a camera bar to detect where the Move controllers are located. However once plugged in, the headset, called PlayStation VR, fully immerses its user into the gaming environment.

Currently, it's relatively rare for incentive resellers to carry it, Weaver says, noting that while it's in "very tight supply," but he does have a few. Still, as PlayStation VR matures and as supply loosens, look for more incentive suppliers to start carrying it.